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It explains the bugfix and ends after thisline.
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Signed-off-by: Firstname Lastname <firstname@lastname.email>
---
---
  ***HERE*** you can write your comments.
  ***HERE*** you can write your comments.

Revision as of 07:19, 3 July 2018

Introduction

Please coordinate your efforts with us before starting any development. It is important to have a common view of the problem and the corresponding solution – just to avoid duplicated or unnecessary efforts.

We will only include software which matches our quality criteria. The source code repository is read only. To include some code, send it as patch (git diff) to the pve-devel mailing list. We will review your code and commit after a successful review (and possible corrections/addition).

Mailing List

This is the primary communication channel for developers, discussing new features and implementation details. If you are a developer and you want to development additional features, this is the place to start.

PVE Development List: https://pve.proxmox.com/cgi-bin/mailman/listinfo/pve-devel

Archive: https://pve.proxmox.com/pipermail/pve-devel/

Access to Code Repository (git)

https://git.proxmox.com

Build instructions

You could find build instruction here :

https://git.proxmox.com/?p=pve-common.git;a=blob_plain;f=README.dev;hb=HEAD

Checking out a git repository

To clone a repository run 'git clone' with the repository name prefixed with the common URL: git://git.proxmox.com/git/

# git clone git://git.proxmox.com/git/pve-manager.git

To update an already cloned project to the current version use:

# git pull

Working on the code

Coding guidelines

The codebase mostly contains perl code, with javascript for the user interface, and C for the Proxmox Cluster Filesystem. For Perl we recommend to have a look at our perl style guide. For Javascript we use jslint to check code standards, so before submitting a patch you should call

make lint

in the www/manager6 directory of your copy of the pve-manager repository. https://pve.proxmox.com/wiki/Proxmox_VE_API We use the ExtJS framework for the Gui Components, its API documentation can be found here.

Using git

If you are not familiar with git it could be worth to take a look at this interactive tutorial: https://try.github.io and read a brief introduction chapter from the official git documentation: https://git-scm.com/docs/gittutorial to gain basic knowledge on it.

First, configure your real name and email address for git, if not done already:

$ git config --global user.name "John Doe"
$ git config --global user.email john@example.com

This will be used to sign off commits as your work.

It is recommended to start a feature branch before working on the code locally:

# git checkout -f -b my_branch master

After this you can start working on your improvements. You'll be able to compare your changes to the current PVE master branch easily with

# git diff master..my_branch

Then, make your commit (try to make small commits) and include a sign-off line (-s).

  • Make sure the line length of the commit's message is not longer than 70 characters.
  • If it fixes a bug start with that information in this form: Fix #1234: summary here
  • If it implements a feature tracked on bugzilla use: Close #1234: summary here
  • Try to add a tag at start, if an obvious choice exists. E.g., if you changed the QEMU UI component in pve-manager, a possible tag could be 'ui: qemu: summary here'

The following command will take all changes of tracked files and add it to the commit:

# git commit -s -a

New files won't get added automatically. To do that, or just add some of the changed files to a commit, use

# git add newfile1.pl file2.pl

You can always look at what will get into commit with:

# git diff --staged

Preparing Patches

Yellowpin.svg Note: Note that we need a valid CLA to include your changes

Since we have several projects in our git repository and only one development mailing list, we ask you to clarify which repository your patches are meant for by specifying it in the subject prefix. Since some names are long it's fine if you shorten them (eg. remove the 'pve-' prefix).

Creating the raw patch series, for instance for the pve-container package:

# rm -rf my-patches/       # to clean left-overs
# git format-patch -o my-patches/ --subject-prefix="PATCH container" master..my_branch --cover-letter

Explain in the cover letter the aim of your patches:

edit my-patches/0000-cover-letter.patch

Sending patches:

# git send-email --to=pve-devel@pve.proxmox.com  my-patches/00*.patch
# rm -rf my-patches/       # to clean left-overs

If you wish to write comments for individual patches, you can do that either in the cover-leter, or in the patch's commit summary section (between the line consisting of 3 consecutive dashes ending your commit message and before the list of files with their change-counts.

Example:

From 12345abcde Mon Sep 12 00:00:00 2001
From: Git Commiter <some email address>
Date: Fri, 7 Oct 2016 08:30:17 +0200
Subject: [PATCH container 1/2] Fix #1013: this and that

Here is your commit message.
It explains the bugfix and ends after thisline.

Signed-off-by: Firstname Lastname <firstname@lastname.email>
---
 ***HERE*** you can write your comments.
 If this is a new version of an old patch, explain your changes here

 src/PVE/Tools.pm | 2 +-

diff --git a/src/PVE/Tools.pm b/src/PVE/Tools.pm
(...)

Versioned Patches

If an updated versioned of your patch series is called for, it should be sent as a new series rather than as reply to the old series. (For trivial/short single patches either way is fine.) Please mark your versions in your subject prefix with a smal 'v' followed by the version number like this:

# git format-patch -o my-patches/ --subject-prefix="PATCH v2 container" master..my_branch

Please list all the changes to the previous versions in the commit summary section as shown in the above example.

If your series has a cover letter, also summarize all changes in it as well.

Reviewing patches

After reviewing patches which affect a subsystem you maintain, you can notify with

Acked-by: name / email address

committers that you reviewed the patch and are OK with the changes.

Convenience Settings

For convenience you can store the pve-devel email address and the repository's default subject prefices in your repository clones' configurations as follows:

$ git config --local sendemail.to pve-devel@pve.proxmox.com
$ git config --local format.subjectprefix 'PATCH container'
$ git config --local format.signoff true

Now the commands to create and send patches become:

# git format-patch -o my-patches/ master..my_branch
# git send-email --compose my-patches/00*.patch

Bugtracker (bugzilla)

https://bugzilla.proxmox.com

Software License and Copyright

We only include code licensed under GNU Affero General Public License, version 3 http://www.gnu.org/licenses/agpl-3.0.html.

Additionally we ask contributors to send us a contributor license agreement form by email. This agreement establishes a relationship between us and the contributor, gives details on what it means when the contributor grants permission for their work to be included in a project, and enables us to be better stewards of these projects.

With the contributor agreement chosen by Proxmox, the Harmony CLA, the contributor gives Proxmox a license to use their contributions. The contributor continues to own the copyright in the contribution, with full rights to re-use, re-distribute, and continue modifying the contributed code, allowing them to also share that contribution with other projects.

We've tried to keep the agreement as simple and comprehensible as possible. It comes in two flavors:

If you are making a contribution that is not your work (for example, a patch or library written by someone else), please contact office@proxmox.com for guidance on whether any additional steps are needed.

See Also